Fair readers of this blog may recall my Tic-Tac-Toe posts from awhile back. The gist of the posts was this: I wanted to learn game dev, so I built a Tic-Tac-Toe game in Flex. The plan was to start with really poorly written mxml files and then gradually improve them to more advanced AS3 files. You can play the finished game here. Now it was a lot of hardcoded logic, poor design, etc, but the point was to get something working pronto.
I pulled that game up the other day because my son and I like to play Tic-Tac-Toe on paper. After a few minutes of playing online, my 5-year old threw down the gauntlet, “Dad, can I play this on the iPod [touch]?” Never to be one to step away from a challenge, I said, “Not this one. I’ll have to make a new one just for the iPod.” To which he replied, “Okay, let me know when it’s done.”
That’s the thing about kids. They don’t know, nor do they care, about how hard something is. They just want to know when the final product is done, whether that be a baby brother or an iPod Touch game. Read the rest of this entry »